using UnityEngine;

namespace Kayac.HyperCasual
{
	public class CpiTestKit : MonoBehaviour
	{
		[SerializeField]
		private float engagementEventInterval;

		[SerializeField]
		private AdjustWrapper adjust;

		private bool started;

		private float time;

		private int lastUpdateFrame;

		public AdjustWrapper GetAdjustWrapper()
		{
			return null;
		}

		public void OnLevelStart()
		{
		}

		public void OnLevelEnd(bool justLooped = false)
		{
		}

		private void Update()
		{
		}

		private void EnsureStarted()
		{
		}
	}
}
